
Optimization
1. Added two different road events
2. Optimized the reward prompt when the guild task is completed
3. Added the description of the upper limit of the guild task acceptance in the guild task interface
4. The cooking interface adds the display of the team's current hunger
5. Optimized the description of the migrant trading gameplay in the rest area
6. In battle, optimized the event card to appear only one per round
7. Optimized eating multiple foods at the same time, and the food tips only appear once
8. Optimized the description of the courier evaluation
9. After completing the first guild task, it is optimized to allow you to immediately accept other guild tasks
10. Optimized the food pressure reminder (the text turns red)
11. Exploration area Added text prompts to the domain
12. Optimized the icon display of the exploration area
13. Added a prompt for the upper limit of the number of cards in hand
14. Added tips for materials in the equipment and accessories manufacturing interface
15. Load percentage display
Bug fixes
1. Fixed the problem of killing enemies with the anti-injury buff
2. Fixed the card animation bug
3. Fixed the bug that continuous shooting cannot be used
4. Fixed the bug that the used card can be clicked
5. Fixed the problem that the character fireworks can be used in the enemy's turn
6. Fixed the bug that the new archived car accessories archive is not cleared
7. Fixed the problem that the main interface is not set to multi-language after multi-language settings
Today, many players have experienced our game!
We also received a lot of optimization suggestions!
The demo version may still have many imperfections. We will optimize and update it as soon as possible, and look forward to giving every player a better experience!
