FIXES
Selecting a unit in online multiplayer caused the game to crash.
IMPROVEMENTS
Better in-game interface
The interface now looks a bit more to the UI a classic RTS game, with the constructions, technologies, skills, and units creation menus located at the bottom right corner of the screen.
The gameover screen (victory and defeat) displays a summary of built units and purchased technologies. It's also possible to visualize the map to analyze your strategy.
Implementation of a multi-selection panel. Selected units are displayed, and you can select one from among them.
The panel for viewing incoming waves is now a separate window that can be moved around the screen.
Improved AI for bots
Bots have a better strategy for building towers.
Bots have a better strategy for sending mobs via the Tavern.
Combat
Reduced poison duration from 5s to 3s, but reduced the cost of technology to increase this duration
