View game pageIt started as a part-time project in August 2023, where I prototyped flappy movement mechanics in a metroidvania / survivor-like context. A year later, I had dropped the metroidvania part but the flappy movement remained. The idea of the mouse in the well started to take shape and it was beginning to look like a shoot 'em up. After another two years of development and playtesting, the game finally settled into what it is today.
Thanks everyone who supported the project along the way!
