Hello everyone,
Here is the first Big Boy Adventure update for you!
New Features
Today I finally release a new version of Big Boy Adventure, which replaces the previous versions and introduces great new features in the combat system and more!
New Combat System
When performing a special attack, hold down the button (right-click mouse) until the charge reaches its maximum level.
Releasing the button too early will cancel the attack.
However, if you release the button after the charge is complete, you’ll unleash the new splash attack!
This area attack deals significantly more damage than a basic attack and also pushes enemies further away.
Item Discarding
Discarding an item from your inventory will no longer destroy it immediately. Instead, the item will drop at your current location and remain there until you leave the scene. Once you change scenes, the discarded item will be permanently lost.
Enhanced Save System
Saving your progress is now simpler than ever. You can easily create new save files or overwrite existing ones. The improved system is not only more intuitive but also includes an automatic save feature for added convenience.
Bug Fixes
* Resolved a bug where some broken crates failed to drop any coin rewards.
* Fixed an issue where picking up items with a full inventory caused the items to disappear.
* Addressed a scene change error that occasionally froze the character.
* Corrected Larry’s animation near the forest entrance.
* Fixed the unintended appearance of purple toxic fumes during the game’s first earthquake.
