Dear Players,
Thank you for your continuous support and feedback! We have carefully compiled all your suggestions and plan to conduct a comprehensive optimization of the game levels, including:
Route design: Adjust the exploration logic to improve fluency.
Resource distribution: Optimize the collection rhythm and balance strategic choices.
Challenge difficulty: Restructure enemy configurations and level pacing.
Fixing skill bugs: Fix the bug in the Nomadic Shaman's healing skill and the bug in the Stone Hammer's dying strike skill.
This adjustment covers a wide range and will require some development time. We will update the progress through subsequent announcements. Your patience is crucial to us, and you are welcome to put forward suggestions in the community at any time!
— The Development Team
