Welcome to the first major update to Galaxy Hassle, The Spireworm Update! This update adds a new mini missions mode (unlocked once you beat the campaign) with a whole new set of enemies and a new boss.
Major Changes
- First mini mission, "Spireworm Crawls," added (Expect to see more missions added in the future).
- Minitern is now classed as a common enemy.
- Added the Jestern, a jester-like Grimtern that shoots small blue fireballs in your direction.
- Added the Gleevile, a frog-like enemy that will swim down the screen and try to attack you from the sides once they pass you.
- Added the Dashark, a dashing shark that cannot be hurt until he opens his mouth for a bite. Plus, if you shoot him while his mouth is closed, he picks up speed for when he does open his mouth.
- Added the Spireworm, the first ever segmented enemy added to the game! This jerk will fight you till its very last breath, whether it's by trying to catch you between its segments, or by firing spikes at you! Do you have what it takes to take down this monster?
- Added Nightmare Tracks! "Spireworm Crawls" receives a nightmare variation to the already existing track. Get ready to hear some adrenaline rush-inducing music in nightmare mode (only in Spireworm Crawls for now)!
Minor Changes
- Grimtern will now heal you by 5 health points upon death.
- Grodel will now blink when you shoot them.
- Updated the game's typeface.
- New alert sounds added for players, starting when you have 4 health left. The lower your health, the faster and higher-pitched the sounds are.
- Added Valentine's Day splashes, which will show up on February 14th. There are a total of 14 splashes!
- Endless mode is now unlockable when you beat Spireworm Crawls.
- Spaceman's hitbox adjusted.
- Main menu has been repositioned to be more centered to the screen.
- Fixed inability to go to the main menu when using a controller after completing a mission/campaign.
- Grimtern's death points now multiply based on the difficulty.
