This update focuses on finishing all the core features of the game. Now the game has a cohesive art style. The UI was completely reworked so that the player has more information what the game state is. Furthermore the socketing and removing of modules has been improved.
Weapon Categories
Each weapon has one or more categories. The more weapons you have of one category the more benefits your vehicle will receive. For now there are five categories but more will follow. Modules can add a category to a weapon by inserting it. Some modules (in the future) may provide benefits depending which category the slotted weapon has.

Weapon Modification View
Now a detailed weapon modification view can be opened via right click on a weapon. Modules can easily swapped in and out now.

Detailed Weapon Overview
Details about all weapons can be viewed now by pressing TAB key anytime. Helpful to see if your machine works as expected ;-)

Others
- All sprites are updated to match a color palette and art style
- Weapons can now be upgraded via dragging them on top of each other if the have the same level. Weapons can also be swapped.
- Localisation is now available in English and German.
Future
The plans for the next update are MORE of everything:
- More weapons (rocket launcher, minion spawners, armor generator, hydraulic pump etc...)
- More modules of every kind
- More characters (e.g. character that deals more damage the faster your vehicle moves, etc..)
- More enemy types (rolling sprockets, fast moving enemies, enemies with laser attack)
- More bosses (advanced attack patterns, line AOEs, crossing AOEs)
