How I almost lost entire game
When I started this project I was using Unity 5. Unfortunately I made some major changes that broke the game template... I tried to fix it myself but quickly realized that it would be better and faster to just reinstall the template to restore the default settings.
And then I saw the update and downloaded it without reading the changes. After starting Unity I immediately got 999+ critical errors. NOTHING worked anymore and the reason was simple... The template no longer supports Unity 5. I had to start almost from scratch.
About graphical downgrade
The current demo looks amazing, but is horribly optimized. As a Steam Deck owner, I want to play it without overheating my SD and turning it into a jet engine. So I decided to reduce the grass density and remove most of the shadows. This doubled the frame rate!
New features
- Grumpy, the fairy companion: now our hero isn't alone anymore! She shows up only during conversations.
- Dialogues: there are entire dialogue trees so you can choose answers that will lead to different questions!
- Radar: it's not very usefull in the demo, but in the full version sometimes you'll have to search for hidden treasures!
Known bugs
- Someone helped me and now you can start new game without removing save game file. Sadly, sometimes after retutning to game you may loose entire stamina and items. I'll have to contact the dev to fix this. I can't do it myself because the code is way too complicated for me.
- Can't finish building something: in order to fix it you have to restart the game (go to menu and go back). I'm working on it! I'll try to fix it before STEAM NEXT starts!
