Helloo,
how are you doing? I'm doing well.
Just so you know, the demo is out, so feel free to dive right in. The last two weeks before launch were still packed with playtests and small tweaks to make the experience as enjoyable as possible.
On my end, I'm steadily moving forward on the second chapter, and I'm heading right back to drawing the assets for it, aiming for a March 11, 2027 release.
Here is the draft of the environment. In the next TriHebdo, I'll walk you through the different steps from this to the final game assets.

See you in 3 weeks,
Le DoubleSept
