Sry, because happened some network errors today, the net was just restored.
(Forgive my noob en,the patch recode is a big challage for me)
the addition and modification:
1.Add the KR version (still have A little text bugs).
2.Add the fast save point in the chapter.1.
3.Modify the auto resolution apply in code and add the part of set resolution.
4.Increase the running speed by 10% in chapter.1 and change the animation speed.
the fixed bugs:
1.In the controller logic.When staying the fast healing area,the tip will still exit if close or change bag.
2.In the controller logic.When card select targets,maybe the quickly select will get a dead target.
3.In the controller logic.When close or change bag,the bag class will not conform to vision.
4.In the controller logic.In battle,if u open the stack and do save part,will cant close stack.
5.Remove that auto select frist card after controller use one card.
6.Fixed skill's energy counter of [Little Ash knight] will keep until next battle.
7.Fixed some shader bug of Chapter.1.
8.Fixed [Booze] have some possibility of use failure.
9.Fixed the deep mine's stone gate did not require gem.
10.Fixed enter the grim room,have some possibility of healing failure.
11.Fixed the CD player can't be correctly open in battle.
12.Increase the speed of open bag, change the battle failure's UI postion
(I think the en patch notice have more bugs)ːrbrb3ː
