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What's new in 0.5.1

This is an intermediate update. We'll probably make a couple more of those before version 0.6 (which features new characters and monsters I've been showing in the devblog) is finished. This version contains several fixes and improvements, including:

- Morale and revolts. Troops that don't receive upkeep gradually lose their morale. The lower morale is the less damage unit does in combat (down to 50%). If squad morale drops to a zero, the squad may revolt.

- You can dismiss squads now (Press [U] to open Squads window), but trying to dismiss a squad with low morale may cause it to revolt.

- Fixed rare bug with peddlers freezing the game if they can't figure out where to go next.

- Damage indicators and health bars. Are enabled by default and can be turned on/off by pressing [4].

- Stocks panel now shows only the resources you have in stock at the moment and/or resources you've been producing/consuming within the last 12 months.

- Crime and immigration have been slightly rebalanced.

- Savegames from 0.5.0 should be compatible with 0.5.1.

Thank you for your feedback and support!