This is an intermediate update. We'll probably make a couple more of those before version 0.6 (which features new characters and monsters I've been showing in the devblog) is finished. This version contains several fixes and improvements, including:
- Morale and revolts. Troops that don't receive upkeep gradually lose their morale. The lower morale is the less damage unit does in combat (down to 50%). If squad morale drops to a zero, the squad may revolt.
- You can dismiss squads now (Press [U] to open Squads window), but trying to dismiss a squad with low morale may cause it to revolt.
- Fixed rare bug with peddlers freezing the game if they can't figure out where to go next.
- Damage indicators and health bars. Are enabled by default and can be turned on/off by pressing [4].
- Stocks panel now shows only the resources you have in stock at the moment and/or resources you've been producing/consuming within the last 12 months.
- Crime and immigration have been slightly rebalanced.
- Savegames from 0.5.0 should be compatible with 0.5.1.
Thank you for your feedback and support!