Hello!
In the new update, we have reworked the balance, now the runs have become much easier at the beginning and do not lose momentum as you progress! Also:
- The difficulty now increases linearly, new enemies are unlocked along with new locations. Move on to new stages when you are ready!
- A difficulty scale has appeared. Now the game level can be seen right in the game
- The crafting system has been removed. In its place is now a system for upgrading seals. Extra seals can be processed into materials for their improvement
- The rules for working with seals have been updated. Now, when selecting a stronger seal, it will replace a weaker seal from the active ones if there is no room for new ones
- The fighter has been redrawn. Now he stands out from other mushrooms
- The training has been modified, a block with seals has been added. The seals themselves now display their type
Among the innovations:
- A horde state has been added. After a while, many mushrooms will spawn around you, which must be exterminated in the allotted time. During this time, the main spawn is disabled. If you don't make it, some of the seals in your inventory and in the seal circle will be destroyed!
The next major update will add a hidden enemy that controls the horde and confronts you with renewed vigor. Enjoy the game!
