Hi everyone!
The visual update in Version 1.1.1 mainly focuses on two things:
I simplified the pursuer’s design to make the overall focus clearer.
I also made the weapon in his hand look cooler.
All of this is meant to further strengthen the pursuer’s oppressive presence and improve the gameplay experience. Hope you’ll like it!

A little dev story:
That night, it was already very late when I finished this update. The quiet late-night hours are perfect for sleep.
As usual, I shut down my PC, turned off the desk lamp…
I walked to the bed, ready to collapse and fall asleep.
Then, maybe because of thermal expansion and contraction, my monitor made a sharp click.
I looked over—and the room was pitch black, except for a tiny red light on the monitor.
In an instant, I got goosebumps.
A black figure was standing there, with a single red eye staring straight at me…
“This can’t be…” I told myself, but that image was stuck in my head.
After a while, my eyes slowly adjusted to the darkness… and the figure disappeared.
And just like that, all my sleepiness was gone.
Wishing you all a Happy New Year! 🎉
