On the occasion of the Steam Autumn Sale, a new patch lands. A majority of the changes requested in the discussions section were implemented.
Changes and fixes:
neutral villages won't produce new units when player units are nearby
fixed the "can't build a village nearby other village" bug
fixed the problem with some sounds not changing volume
changed the treasure pop-up text to better reflect the actual mechanic
added markers indicating possible attack options for the selected unit
added tooltips anticipating the outcome of an attack
added resource income and expenditure summary table
added quality and fullscreen options. The window can also be resized now
added a tooltip on the neutral village whenever it begins to fear the player
some small bug fixes
The changes are now available both in the full version and in the demo. Big thanks for all the suggestions, and have fun!
