Hello all!
Today we’re sharing a look at some of the latest visual updates in Hollow Mire, including new locations, updated character portraits, and continued refinements to the UI.
Each of these changes brings the experience closer to the tone and presentation we’ve been working toward, something quieter, more deliberate, and more in line with the world itself.
🧍 Updated Character Portraits
We’ve revisited several character portraits.
These updates focus on improving clarity, expression, and consistency across the cast while maintaining the hand-drawn feel. Small adjustments in line work, shading, and tone help the characters sit more naturally within the world.
Walter Pendrick
🏛️ Falstow Constabulary – Courtyard
We’re also revealing a new scene: the courtyard of Falstow Constabulary.
A place of routine and order on the surface, but like much of Hollow Mire, there’s a quiet weight beneath it. This is a space players will return to throughout the investigation, where conversations unfold, details surface, and a deeper story begins to take shape.
📬 The Mail Room
Another new location takes us back to 1943.
Here, John and a friend sneak inside the military mail office in search of an important letter, one that may hold answers better left buried. It’s a more intimate, tense moment, where the act of simply being somewhere you shouldn’t is enough to shift the atmosphere.
Like many spaces in Hollow Mire, it’s not just what you find, but how you find it.
🕰️ Development Update
Development continues steadily behind the scenes.
Work is ongoing across multiple areas of the game, with visual polish, scene implementation, and narrative pacing all moving forward together.
With each update, Hollow Mire comes closer to the experience we’ve envisioned from the start.
Thank you, as always, for following along.
More soon.
- Mowlo Games
