Features
- Added new music tracks
- Added new difficulty level - Very Hard
- Added gamepad controller vibration and toggle setting
- Added UI animations
Bug Fixes
- Enemy markers now set and clear properly between rounds
- Enemies could get stuck holding position
- Enemies could retain old pathing targets
- Debuff particles could persist or renew on dead enemies
- Debuff particles could loop indefinitely
- Player no longer floats near pickups
Tweaks/Balance
- Crimson Combustion radius reduced
- Kills via Crimson Combustion were erroneously generating nanite orbs
- Nanite no longer drains on any difficulty
- Nanite drop amount now scales by difficulty
- Smoothed player animation transitions
- Repositioned Rifle secondary fire sniper shot cooldown bar
- Improved visibility of Launcher projectiles
