Features
- Add difficulty settings and menu
- Improved feedback for gun shot hits
- Implement AMD FSR 3.1 and add dropdown selection setting
- Disable look while weapon wheel is open
- Add look inversion toggle setting
- Add disable auto reload toggle setting
- Add max fragmented corpse setting slider
- Set audio source priorities
Bugs
- Launcher shots not firing in the expected direction
- Remove duplicate entries from screen resolution dropdown
- Trail renderers tracking old coordinates
- Minigun secondary fire bug with Magnetic Annihilation augmentation
- Ability glyphs showing KB&M on Steam Deck/controller upon reload
- Enemies could spawn with spells disabled
- Reset weapon wheel upon selection on gamepads
- Weapon wheel will correctly display no selection
- Weapon wheel selections highlights off on start
- Shotgun reload issues
- Launcher preloading ammo could deduct ammo without adding it to the preloaded count
- Launcher doesn't always auto reload when nanite available
- Launcher can occasionally shoot an additional shot on the last round of ammo
- Insufficient nanite indicator could overlap itself and become hidden
Tweaks/Balance
- Increase Pistol damage
- Reduce Launcher self damage
- Increase augmentation EMP blast radius
- Increase range enemies will engage in melee attacks
Optimisations
- Various performance optimisations
