Logos now download before the level loads in, before this change it somehow just download everything all at once when the level loaded, which was not stable for large lists - caused frequent crashes.
There's now a proper progress loading bar for loading in logos, for friends/shared lists too.
I've also made some server changes, it's now using a new version endpoint to routinely fetch updated game data (the game data on the database was fairly outdated)
That's hopefully the last of the boring maintenance and bug fixes, there should be some new features soon!