Captains! Gather round the spice plate, news of another big update is resonating in the hall. The 2 man team here at Trese Brother HQ has been hard at work polishing, fixing and improving. We're still fixing and improving the game at the moment, but with every release we get closer to being able to turn our attention to full on new features and content!
If you enjoy the improvements and the game, please leave a review and tell a friend!
You Said Tooltips
Tooltip support in the initial release was lacking. After fixing the Linux tooltip support in the last release, Cory has turned his attention to rebuilding our tooltip kit. Now, we've started the process of decorating the entire game with tooltips. There are going to be hundreds if not a thousand tooltips to add, but we've hit the three screens we considered to be most pressing -- Crew Status, System Orbit and Crew Equipment. This is a march to the finish line now -- expect major new tooltip dumps with every release until its perfect.
Story Re-Weaving
In the first two weeks, our attention was focused on anything that caused the game to crash. As our third week has dawned, we've turned our attention to anything that makes the story go off the rails, get stuck or get wrapped around itself. Telling a non-linear, multi-threaded story with so many possible outcomes and branches is challenging! With everyone's help, we've tackled the first really big wave of story fixes -- the top reported issues are now done and fixed in the game. Thanks to everyone who has sent in saved games, especially @In'ei, @stabbyjones and @DiaDarra. We are not done with our work here and there are a few more clean-up items -- so please report any issues you see!
v2.0.25 - 12/3/2017
- Fixed lots of crashes!
- Mutiny "Pay Reparations" is now available more often ( Avg Morale > 40 )
- First 50 Mouse Hovers: Ship Status, Crew Equipment, System Orbit
- Fixed crash in Exchange and ability to buy 0 rare trade goods
- Improved logic that picks default crew position for your combatants
- Fixed story crashes with Call of the Strong Steel Song missions on some maps
- Fixed story issue causing threading oddities in the different branches of Valencia Faen storyline
- Fixed story issue with Duel of Assassins conflict ending ahead of schedule
- Fixed story issue with dead-end missions with Damien Lumotte
- Fixed story issue with Arbiter "unfortunate news" even after success
- Fixed issues were some contacts offered $0 pardons
- Fixed issues with blue X in contact subscreens
- Fixed bug preventing Exploration achievements from firing correctly
- Fixed issues with boarding results - Panic Crew could run twice
- Fixed bugs allowing Captain to mutate certain non-Captain Traits (Greedy, Loyal, Xenophobe)
- Improved engine burner placement for Raptor / Lightbow / Longbow ships
- Fixed Life Saver Talent which was nuking Morale while saving Health
- Fixed issues with hanging personal objectives
- Fixed issue where some Saving Talents (Electronics, Repair) were not firing in card games
- Resolved issue with crew combat getting locked when using Refocus talent to skip turn
