Gameplay Updates
Implemented new vehicle selection system featuring four unique mechs:
- Pathfinder: Balanced all-rounder
- Bulwark: Heavy defense specialist
- Interceptor: High-mobility scout
- Reaper: High-risk, high-reward striker
Combat & Systems
- Added numerous new relics to expand build variety and strategic options
- Rebalanced relic stat calculations for better gameplay consistency
- Adjusted item prices across all shops for improved economy balance
- Fixed items purchased from orbital shop lose their power values and cannot be modified after equipping
User Interface
- Enhanced main menu and settings menu with improved focus system
- Fixed shop UI not properly pausing the game during transactions
- Resolved various cases of input lockup during gameplay
We're testing for any new issues with the vehicle selection system
Please report any bugs or feedback on our Discord server
