🛠️ Dev Update – Big Improvements & New Features!
Hey everyone! I’ve been working hard on the game lately, and I’m excited to share some fresh updates and improvements. This update brings in new features, important bug fixes, and a few system reworks that I think you’ll enjoy:
- Bug Fixes
A lot of bugs have been cleaned up in this update — from small glitches to more noticeable issues. The game should now feel smoother and more stable all around.
- Pixel-Perfect Item Placement & Interaction
Item placement and interaction are now much more precise. Everything should feel more responsive and accurate when you're placing objects or interacting with the world.
- NPC Renaming
You can now rename NPCs! Give them custom names and make your colony feel even more personal and unique.

- Dynamic Fence Building
Fence and barrier construction is now dynamic, letting you build more freely and adapt to terrain and obstacles in real-time.

- New Building: Stone Mine
There's a brand new Stone Mine building! When placed against a mountain or rocky area, it’ll generate stones to help fuel your colony’s growth.

- Accurate Collision System
The building system now uses a more accurate collision system — which means fewer awkward placements and better alignment across the board.
- Prestige / Upgrade System Rework
I’ve reworked the prestige system: now, when you do a hard reset, only specific upgrades are affected — everything else continues forward. This makes progression smoother and less punishing.
- Smarter NPC Navigation
NPCs now navigate more intelligently and grab their targets with much better accuracy. Things should feel a lot more natural and responsive.
