Fixed an issue where the player now wins if both the player and the enemy run out of health at the same time.
Removed the attack delay after being hit, guarding, or parrying an enemy's attack.
Fixed the movement controls description: Movement is now bound only to the A and D keys (arrow keys removed).
Custom key bindings will be updated soon.
Fixed an issue where the parry window remained active if the guard button was held down after a successful parry.
- News and updates
- Sword Sanctuary
- Bug Fixes & Balance Adjustments
Source: Steam Community (opens in a new tab)
