Balance: Player's maximum HP has been slightly increased, allowing you to survive one more hit during intense combat.
Mechanics: The parry window has been expanded from 0.192s to 0.225s for more responsive gameplay.
Audio: BGM volume has been slightly increased for better immersion.
Bug Fix: Fixed a critical issue where the player would not be defeated upon reaching 0 HP unless they were in a guard stance.
- News and updates
- Sword Sanctuary
- Demo Update: Bug Fixes & Balance Improvements
Source: Steam Community (opens in a new tab)
