Update - 14/09/26
Version 0.0.10 - Build 20
A summary of changes and updates!
Demo
Audio - VO
The Narrator is now live in the Chapel Cellar demo.
VO volume can be modified in the settings to your preference.
Full Game
Character Creation
Continued iteration on the UI / UX as I prepare character creation for the demo.
Added descriptions to Races
Added descriptions to Classes
Fixed validation reason not showing on initialization of new character
Fixed issue where non-enabled classes and races were being set by default during character initialization.
Carith
Fixed ambience not playing in village
Chapel Cellar
Fixed being able to loot torches through walls
The Frosted Tankard
Converted the Frosted Tankard from a single screen to a navigable environment.
WIP Improvements to the tavern to make it feel more lively and inviting.
Updated NPC interactions so they could be driven from characters as well as locations.
Settings
Set default look sensitivity to 0.6;
Data
Converted class data to scriptable objects from CSV
Converted race data to scriptable objects from CSV
Modified the serialization of visited tiles from a List to a String.
Thankyou again Adventurers!
I hope you have an amazing week.
Craig @ EverMoore Studios
