Hi everyone,
It may be a little late, but... the Kingdom Fortress demo is finally here, and you can play it now as part of Steam Next Fest! (3 days left).
This has been months in the making, and through this journey, I've enjoyed every day so far developing the features of the game. It offers both a strategic and casual experience, and I believe this demo is just scratching the surface of what Kingdom Fortress can become. There's still a long road ahead, but I’m excited to keep unlocking the game's full potential with your help!
Full Release Plans
The full release of Kingdom Fortress (Version 1.0) is planned for March 27, though this date is subject to change as I refine and expand the game. My goal is to make Kingdom Fortress a fun and engaging experience, and your feedback is essential in shaping the final product.
Recent Updates & Improvements
Since Steam Next Fest launched, I’ve been releasing daily patches to fix bugs and improve gameplay. Here’s a look at the latest version:
Version 0.3.4.1 Updates
✅ 30 cards fully implemented in the Dwarven class:
10 Buildings
6 Troops
3 Resources
3 Powers
8 Skills
✅ Green Forest Map
✅ Building Passive Skills – All buildings now have passive skills that improve as they level up.
✅ UI Enhancements – The Card Collection can now be viewed from the main menu, allowing you to plan strategies more effectively.
✅ Bug Fixes & Optimizations
Fixed missing materials on some buildings.
Added new maps in the run—sneak peek at all acts of the game, each with unique enemies!
Join the Community!
This is a huge milestone for me and for Kingdom Fortress, and while I’m excited to celebrate Steam Next Fest, this is only the beginning. I can't wait to bring you even more amazing updates!
Your feedback is incredibly valuable! Join our Discord to report bugs, share your thoughts, and help shape the game’s future.
Cheers,
Martcororo
