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Changelog - Version 0.27

  • [+] visual and auditory feedback for running low on shield has been added
  • [+] upgrade almanac
  • [+] a completely new epic boss soundtrack has been added
  • [+] several new sounds have been added
  • [+] statistics
    • combo kills
    • epic boss kills are now counted per ship as well
    • epic boss kills are now also counted separately for coop
    • single player games played
    • coop games played

  • [+] achievements

    • First blood
    • A good start
    • Can't touch this
    • Requiscat in pace
    • It's over 9000!
    • Lost count
    • It's super effective!
    • Explosive party
    • The part where he killed you
    • Expert
    • Prodigy
    • Make it so
    • Technomancer
    • Ultimater
    • Ultimatest
    • Loyal friend
    • Loyal friends
    • [Kill 1337 enemies during combos.]
    • [Kill one hundred mini-bosses.]
    • [Kill ten epic bosses.]
    • [Don't lose any lives during an epic boss fight.]

  • balancing changes

    • made small changes to epic boss probabilities to make both bosses roughly equally likely to spawn
    • the bat ultimate had its damaged buffed
    • all modifiers have been balanced

  • statistics, achievements, and leaderboards will now be disabled when the mod integrity can't be confirmed
  • mini-boss and epic boss kills are now displayed separately on the game over screen
  • the amount of drones disabled has been added as statisic to the game over screen
  • the unique upgrades are now included on the ship information panel
  • the equipment on the ship information panel has gotten a better markup
  • the tree of unlocking now shows the unlock states of all ship specific unlocks
  • red spiders now also drop modifiers and ultimate orb when killed through cutting their thread
  • difficulties can now only be unlocked after unlocking is enabled
  • the game will no longer crash on start when no audio playback devices are be found
  • bosses can no longer get their damage scaled to the point where they heal on every hit
  • the overheat state of the bat primary is now indicated by its laserpointer
  • the basic shield and quickcharge had their graphics improved
  • small graphical improvents to the projectile hit particles of the arrow and n0p3
  • modifiers now include an icon of the upgrade they improve
  • the quickcharge no longer gets worse through modifiers
  • a missing primary icon has been added on the rebind controls screen