Patch Notes – Improving the Experience for Casual Players
After watching casual players try the game for the first time, I realized that many of them weren't having fun.
This could be due to the lack of a tutorial, poor UI/UX, or simply the game being unfamiliar to them.
Since my goal is to create a game where even players who aren’t familiar with FPS games can enjoy wiping out hordes of enemies, I saw that the current version wasn’t achieving that.
Changes & Improvements
- Reduced Enemy Wave Intensity – Fewer robots spawn per wave, making battles more manageable.
- Weaker Elite Enemies – Reduced elite enemy health to make them less overwhelming.
- Improved Guidance – Added visual indicators to help players know where to go.
- Lobby Dummy NPCs – Added enemy dummies in the lobby so players can see what they’ll be up against.
I hope this update makes the experience more enjoyable—let me know your thoughts!
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I recognize that current version requires way too much VRAM and it often crashed loading map.
Later version i will try to reduce VRAM usage and make stable version.
