Content
- New item: Grapple Hook. Grabs terrain, other players, and pickups.
Balance
- Rebalanced pickup spawn times and quantities across all maps. In general, Health pickups are identical. Armor pickups are less plentiful but restore more.
- Removed items from Item Boxes: Armor Shard, Goo Grenades, Ink Rocket, Ammo Box
- Completely rebalanced item distribution across kill deltas
- Simplified a number of items that previously added/removed Armor Stacks. Now exclusively granted by Item Boxes, and removed from killstreaks.
Features
- Improved bots. Fixed a number of major bugs, and improved their logic for selecting what kind of pickup to gather
- Added name tags to lobby mannequins
- Pregame flyaround cutscenes now loop instead of sticking on a black screen at the end
- Added demo version branding to main menu
- Implemented demo content blocks (these will be lifted for internal versions after Demo One is stable)
- Added a match feed event for shutting down a kill streak
- Improved the place indicator with a larger size, new visuals, and sound effects
- Added a second place indicator for team-shared-score modes, showing the overall position of your team.
- New models for a number of existing items like the Heavy Gear and Ultimate Upgrade.
