Source: Steam Community (opens in a new tab)
Hey, all. The patches this week and next week are a bit light on content since we'll be attending the International Roguelike Development Conference in New York! Both of us (Brian and Jason) are speaking, and the talks will be streamed, so check it out if you're interested: https://www.twitch.tv/roguelike_con
Added a particle effect to campfires.
In support of the pursuit of knowledge, we added some book-related things.
- Added procedurally-generated books. Who knows what wisdom is stowed in their pages?
- New piece of furniture: bookshelf.
- Replaced the table with a bookshelf in Nuntu's hut at Kyakukya.
- Added a couple procedurally-generated books to Nuntu's bookshelf.
Fixed an issue with some true kin subtypes not having the proper resistances.
Fixed a formatting issue with Mehmet's dialog.
Fixed an issue with dual wield powers not applying correctly.
Changed the default MP gain for creatures with no subtype to 1 instead of 0.
[modding] We made some updates and fixes to the map editor.
- Added a display for the currently selected blueprint.
- Added a view for the selected cell.
- You can directly edit the blueprints in the selected cell.
- You can now delete blueprints from the selected cell.
- Right-clicking now removes the topmost object in a cell.