Caves of Qud is an incredibly special videogame: it was our best roguelike of 2024 and is maybe the only game whose devs could sit down with PCG's Lincoln Carpenter at this year's GDC and finally hash out the ideal number of limbs for a lifeform to have (none). After all, this is probably the only game where players put their heads together to create the most efficient extra-limb meta...
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