Source: Steam Community (opens in a new tab)
New Content
- New Hydroponic crop: Fillerweed
- New Hydroponic crop: Hydro Reed
- Machine Bay has been added, a new storage item capable of storing machines
- Dr. Jackson will now sell the Machine Bay
- Hydroponic Smuggler Module added, removes seed’s contraband status while the seed is growing
- PowerBloc added, a new item from Dr. Jackson that recharges adjacent batteries and batteries inside adjacent machines when power is paid
- A new Hydroponic Module Bay Expansion Kit has been added
- A new underground Exchange deal has been added to sell poison
- Poison tag has been added to certain items
Changes
- Dr. Jackson will now sell Hydroponic Farm
- Spawn chance for Plant Analyzer and Water Analyzer has been improved with Dr. Jackson
- Hydroponic Start will now start with slightly more credit and battery charge
- Hydroponic Start also spawns with 2 Fillerweed seeds
- Hydroponic and Fence Start’s starting rent has been slightly lowered
- Odin will now accept poison
- Aqua Scan is now also sold by Retired Farmer and Supply Runner
- Plants now have different amounts of water use and it is now displayed on the seed tooltip
- Quality Module’s effect on hydroponics has been changed and now has a bigger impact on yield
- Smuggler’s Bay can no longer store Machine Bay
- Recharger price reduced from 300 to 200
- Some water buyers will no longer buy empty bottles
- Self-Charging Battery now has a higher max capacity
- Most hydroponic crops and seeds value has been slightly increased
- UI elements can no longer be completely dragged outside of the screen
- Dreamcap Neutralizer module now removes Dream Cap seed's contraband status once it starts growing
- Dream Cap seed and Kotton seed sprites have been swapped for easier identification
- Seeds and Hydroponic Modules are now available for other starts through Wild’s upgrade: Retired Farmer
- Mercenary will now also buy armor
- Grow time for all crops has been slightly reduced
Bug Fixes
- Fixed a bug where modules and tools inside the display case didn’t attract customers
- Barter Offer Client will no longer take unrelated items from the counter that are not part of the barter
- Lease agreement now displays the correct rent amount for all starting scenarios
- Lower Level Mob Justice event’s spawn rate has been fixed
- Fixed a bug where "poor scav" has nothing to offer if played as certain start scenarios
- Fixed a bug where Dreamcap Neutralizer bonus wasn’t applied
- Seed shortage event now affects seed prices
- Stuck modules and certain items are no longer eligible for burglary
- Fixed a bug when dragging a non-owned item while the customer is leaving that would bug out the UI
- Fixed a bug regarding reporting a contraband dealer when it was actually a normal customer
- The Exchange Module deal now gives an actual random module
- Fixed a bug where stuck modules could be removed by using unload from the context menu