1. Fixed the issue where the controller roll button sometimes did not work
2. Fixed the issue where monsters did not enter the 'to be executed' state after a crash
3. Added air walls in certain areas
Source: Steam Community (opens in a new tab)
1. Fixed the issue where the controller roll button sometimes did not work
2. Fixed the issue where monsters did not enter the 'to be executed' state after a crash
3. Added air walls in certain areas