Version 0.108 includes projectile weapon rework so I can start adding bullet modifiers. In this patch there are two which modify how much the bullet can pierce, and number of times it can be redirected... Did I say REDIRECTED??
Also some weapons might feel slightly different than before due to rework, would appreciate feedback!
Version 0.108:
** New Features **
- - Melee weapons now have melee weapon combo multipliers up to 3x damage
- - (increases every successful hit and resets upon getting hit or missing an enemy)
- - Rounded Pet Stats to 2 decimals
- - Tail moves to body when slime body is equipped (a bit buggy on some)
- - New Weapon Bio Blaster Added
- - Reworked Weapon Projectile System to incorporate bullet modifiers in future patches
** Weapon Adjustments **
- - Slac 11 pierces once, base damage increased, added bullet bounce
- - splat gun pierces up to 2 times
- - six shooter pierces up to 3 times
** New Powerups **
- - New weapon category (Projectile), only appears if you have a ranged wep equipped
- - piercing shot (increases piercing by 1 and damage increase)
- - tracking shot (increases piercing by 1 and redirects bullet to a random enemy)
** Bug Fixes**
- - Cannon Misfire Bug
- - Food sometimes carrying over to adventure fix
- - Fix Enemy Laser
- - Fix Selling Items (again)
