Version 0.89 introduces a new damage calculation system. Alot of these are very experimental so I would greatly appreciate feedback on how it feels.
Changes primarily aim to have larger damage numbers (not hitting 1's) and balancing DoTs
Version 0.89
** Difficulty Adjustments **
- - changed defense scaling code
- - ramped enemy scaling to match with new system
- - enemies have double health in nightmare mode
- - enemies have double attack in nightmare mode
- - enemies have double defense in nightmare mode
- - removed double damage in nightmare mode
- - removed sqrt dmg reduction in nightmare mode
** Bugs / Adjustments **
- - fixed HP scaling
- - sword base damage buff for new saves
- - sword beam base damage buff for new saves
- - buffed neutral slime passive heal to 33% of max health
- - buffed neutral slime critical rate to 30%
** New Features **
- - Devil Wings added to shop
- - Super Slime Aura added to shop
- - Removed Valentines Letter
