
Leader and Community Attitude Rewards
Missions now assign attitude points to both leaders and communities based on outcomes.
Auto-Pilot Keybinding
Caps Lock assigned as the shortcut key for enabling/disabling auto-pilot functionality.
Save System Implementation
Core save/load system implemented for progress persistence and player continuity.
Mission Price Logic Refactor
Mission rewards now support both additions and subtractions, improving flexibility for economy balancing.
Mission Tooltip Function Overhaul
Improved mission tooltip behavior for better information delivery and UI consistency.
Mission Audio & Text Integration (35–60)
Missions 35 to 60 now include updated DataTable entries, descriptive text, and corresponding audio cues.
Mission Price Rebalancing
Adjusted reward values across missions 0–100 to align better with difficulty and pacing.
Anomaly Content Expansion
Five unique anomalies have been added to the level for increased exploration and narrative depth.
Steam Demo Override
Enabled demo override feature for the Steam version to control demo-specific content and limitations.
Feedback System Upgrade
Player feedback system reworked to improve clarity, usability, and response tracking.
Faction Logo Redesign
New faction logos implemented to better reflect group identity and improve visual branding.
Save System Added
A full save and load system has been implemented, allowing players to continue their progress across sessions.
Mission Tutorial 4 Rewards Updated
Mission_Tutorial_4 now rewards the player with Primary Cannon MK1 and Armory MK1 upon completion.
