Major System Improvements
- Core system optimizations resulting in significant FPS improvements
- Completely overhauled enemy base code with improved movement, detection, and targeting systems
- Re-implemented upkeep system and global statistics tracking
- Enhanced raycasting for more reliable UI interactions and fixed dead spots in clickable elements
Combat & Enemy Updates
- Fixed bugs in enemy statistics - defeat and victory screens now display accurate information
- Added missing enemy animations
- Improved NPC event system
- Fixed point application system
- Increased enemy spawn rates per cycle
- Enhanced boss enemy spawn rates for populations above 20
Bug Fixes & Technical Updates
- Resolved UI interaction issues across the game screen
- Fixed point calculation and distribution in the NPC event system
- Re-enabled previously disabled features including statistics page and upkeep system
Known Issues
- Enemy Statistics currently not saved/loaded.
We continue to monitor game performance and balance. Please report any issues through our usual channels.
