Source: Steam Community (opens in a new tab)
Gameplay
- you can no longer cancel spell casts by stop command
- uzai F now grounds you while having an enemy hooked
- ring of the king now also grants % of total eth
- destructor beam now lets you choose the angle around the tower it is placed in
- 1v1 map tower positions updated
- dr.dee scrap now despawns if he dies or is really far away
- clamped minimum attackspeed at 0.25
Visuals, Sounds and UI
- added an end of game animation
- updated various VFX for vissra, shizu, entom, tayji, voltez, namuneth, khoru, lana, jabari, aegion, prideseeker, teebu, helentris, warped wand, BBB
- items in the shop now visually respect the inventory-limit
- added dr. dee stun and channel animations
- target-retainer-only now has a different mouse cursor
- whisper messages from lobby now have a distinct color in ingame chat
- added attack range display to advanced player stats
- when leaving a lobby, you are now taken to the PLAY screen
- removed MMR display for alpha
- titles now show in game setup
- role and position are now displayed in the game setup player panel
- added feedback for sending friend requests
- changed the cant-cast message for empty inventory slots
- disabled disconnect messages for enemy players
Bug fixes
- fixed omnu healing when killing a unit with q
- fixed uzai grab inconsistent damage between normal and barrel stored hooks
- fixed flesh terer not proccing on monsters
- fixed death animations not always hiding weapon
- fixed some talent icon names
- fixed various spell impacts not getting removed
- fixed debuff colors on target panel
- fixed not being able to move camera when chat is open
- fixed not being able to drag-scroll over the scoreboard and rightclick through item slots
- fixed recommended items not visually respecting buy state
- fixed not being able to ping weapons from the scoreboard
- fixed not being able to buy recommended items with doubleclick
- fixed myr skeletons using myrs pp instead of their own
- fixed entom R revealing synestra / missclassified damage type
- fixed attacking objects auto following targets they can't attack
- fixed attacking objects always returning to player when idle
- fixed inferno scroll and other ticking effects not properly dealing damage when their duration was updated
- fixed aether surge damage indicator
- fixed thundercore being stuck on permanent cooldown
- fixed non-hero units gaining assets from buffs they grant
- fixed a client crash caused by destructable objects
- fixed reports not being send properly
- fixed voicelines continuing to play after leaving the info center
- fixed various issues with game setup role selection not always working
- fixed spirit scythe minimap icon
- fixed a rare bug that could cause health bars to be invisible
- fixed chat box not being cleared between games
- fixed a memory leak caused by some spell effects not getting removed properly
- fixed various tooltips (as always)
- fixed ring of the king / rofl / any post-buff calculations
- fixed being able to click though empty inventory slots
- fixed minimap being offset when scaled
- fixed not being able to stop cast-actions while still moving into range to cast
- fixed overly long reports not getting sent
- fixed streched mute icon on scoreboard
- fixed middle mouse button opening chat in lobby
- fixed missing range circle on voltez R
- fixed crash on client disconnect in post game lobby
- fixed pos or unit (peipei w) spell targeting sometimes not working
- fixed forced movement stacking desyncing character