Source: Steam Community (opens in a new tab)
Visuals, Sound and UI
- shop UI updated
- settings UI reworked
- added a setting to show split damage numbers
- improved various tooltips
- improved ingame chat readability
- the game now automatically sets your UI scale setting when you change resolution/on first start
- you can now move the camera after a replay ends
- chat emotes are now bigger
- added vessel suggestion hightlight
- added vfx for apostles tome, windhoppers cane, belladonna gloves, coghammer, mitre of saints, nerumian mending beads, rallying crest
Gameplay
- added a setting to toggle target-retainers-only mode
- player gold value is now pingable
- interactables now take mouse priority over non-hero units
- you can no longer accidentally cast spells with the shop open
- added dandra W eth scaling
- improved hydra tower destruction buff logic and power
- unsuable items now get removed when selling a bag item
- templars flail and doom lance no longer trigger from other items
- jungle rebalance: much less armor and magic resist, but higher flat health
- stronger difference in rage cost between abilities
- scaling nerfs on most offenders (eg. Vissra, Marzena, etc.)
- Shizu passive nerf - now temporary buff, requires 3 basic attacks to proc instead of 2.
- early game Crit nerf - non Zenith crit sources are no longer 25 by default
- changed myr w to use expected tick system
Bug Fixes
- fixed doom lance mark duration
- fixed gems not being consumed when trading them in
- fixed perma-loop between belladonna and everburn
- fixed templars flail spam applying
- fixed goliath gauntlets sometimes not working
- fixed waygates warping to wrong location
- fixed darkfire emitter tag on zildars necklace
- fixed diver helmet reducing your own damage to 0 while slow is active
- fixed some missing tooltips and icons
- fixed oppressive percussions vfx
- fixed voltez passive not triggering if target dies
- fixed passive item spells being castable
- fixed fired up proccing on minions
- fixed a rare server crash
- fixed the sticker menu not working while in lobby
- fixed seismic core and skinning knife not being unique
- fixed UI sound slider not properly working on ingame UI sounds
- fixed some pets having bugged minimap icons
- fixed not being able to ping pingables with the basic ping key
- fixed a crash when skipping in replays
- fixed material overrides like timedialator not working properly on some characters
- fixed icons getting stuck when scrolling in the item description
- fixed a bug that would cause you to randomly switch your attack target when "attack nearby enemies" was turned on
- fixed rudra f hitting invisible enemies
- fixed diver helmet vfx
- fixed helentris r not showing range on hover
- fixed krieg r not showing range on hover
- fixed kalgaran chain axe vfx stuck bug
- fixed belladonna gloves not proccing on entom aa
- fixed skinning knife missing unique name
- fixed rallying crest proccing on spells that applied the buff
- fixed post game screen from last game still showing
- fixed new items missing their tags
- fixed helentris r vfx stopping abruptly
- fixed lobby and game UI volumes not being adjustable intependantly