📷 Photo Mode
- Opens from the pause menu — the game freezes and the camera comes loose so you can frame the shot.
- Depth of field with autofocus — point at Lucrécia and she stays sharp; you control how much the rest blurs.
- Five filters — none, black and white, sepia, cold and warm.
- Composition grid, zoom and the option to hide the character and shoot the scenery alone.
- Photos go to your Pictures folder, with no interface in the image.
✨ Interface
- The interface has sound — it used to be completely silent. Navigating, confirming, opening the inventory, combining items: it all answers back now.
- More readable text on every screen, with outline and shadow so it reads over any scene.
- The crosshair reacts — it grows and lights up when there's something to interact with.
- Reworked dialogue — new background, portraits and a highlight on whoever is speaking.
- Sliders and options styled like the game, instead of the engine's default grey.
- Examining items now spins with inertia, over a cleaner image.
🐛 Fixes
- The inventory submenu could drop your item by accident — moving down the list, the highlight vanished and Confirm fired "Drop". The worst of the batch.
- The "Try Again" button on the death screen did nothing — not with keyboard, not with mouse, not with a controller.
- Subtitles froze mid-sentence when picking up an item.
- The loading bar never filled, and the destination name showed up as a code.
- The Brightness slider showed 0, 1 or 2 instead of a percentage.
Thanks for playing — sweet nightmares. 🕯️
