After a year of development, I’ve got exciting news to share – Orbis Fractura is now in the final stages of development. Functionally, the game is complete. The title screen, settings screens, and credits are polished, and the final boss fight and the game completion cutscene have just been finished. It’s been an incredible journey, and I couldn’t be more thrilled to see the finish line approaching.
Right now, I’m focusing on fleshing out levels and balancing the gameplay. Currently, it’s a bit too easy, and Orbis Fractura deserves a challenge worthy of its arcade spirit. I want every level, every formation, and every power-up drop to hit that perfect balance of strategy, skill and action.
A demo or playtest will be released soon to get your valuable feedback. This will be your chance to experience the game early and help shape its final form. From there, from there Orbis Fractura will be on track for a full release around March 2025.
I can’t wait for you to dive and play Orbis Fractura. It's a celebration of old-school arcade action with a modern twist.
Stay tuned for updates.
