This update focuses on amping up the core gameplay by making everything faster, more fluid, and more intense.
Summary
- Added Boost
- Movement Overhaul
- Added Laser Sight
- Map Generation Tweaks
- Upgrade Changes & New Stats

Boost Action
- Tanks can now Boost, adding a third core action alongside Shoot and Block.
- Boost increases game pace and opens up new possibilities for upgrade synergies.
- More boost-related upgrades coming soon!
Movement Overhaul
Movement has been reworked for a smoother, faster, and more dynamic experience:
- Wall Bounce: Tanks at high speed will now bounce off walls, adding to the chaos.
- Wall Avoidance: Your tank will auto-adjust to avoid walls, letting you focus on combat.
- Drifting: Tanks can now drift at high speeds. Drift-related upgrades are coming!
Laser Sight
- Added a laser sight that shows the projected path of your shots, including bounces.
- Range is now a stat, and the laser sight reflects your current range.
- You can also see where enemies are aiming, adding new layers of tactical gameplay.

Map Generation Tweaks
- Maps now tend to be smaller and more open, encouraging fast-paced combat.
- More map changes are planned in future updates!
Upgrade Changes & New Stats
Several new upgrades added. Existing upgrades have been tweaked for better balance and synergy.
New stats provide more ways to customize your tank:
- Boost Bombs – Spawn bombs when boosting.
- Shield Bombs – Spawn bombs when blocking.
- Range – Max distance your projectiles can travel.
- Boost Cooldown – Time before boost can be reused.
- Boost Windup – Delay before boost activates.
- Boost Strength – Speed and distance of boost.
- Max Speed – Top speed your tank can reach.
Beta Keys Available
Want to try out this version and help shape the future of the game?
Join our Discord and ask for a playtest key!
Keys are limited—grab yours before they’re gone.
