-0.8010-
-Changes-
> Card Mana color for sprites is default slot 1 is blue, slot 2 is red, slot 3 is green and slot 4 is yellow - this way your card mana sprite identifies easily which deck the card belongs to
> First Time Loaders of this game wont have audio maxed out everything will be set to 50%
> Guild Master - Twist of Fate changed -> Discard all cards in hand and for each deck you control where the unit is alive draw cards evenly from them until your hand is full.
> Holding 9 cards renders better in particular with larger party sizes
-Bug Fixes-
>Mac - Cursor Should be fixed on Mac machines users mentioned this was too large
Changes
> Events can be combats again so Lantern isn't useless
>Speed of Run Leaderboard actually functions for both the Demo and Main Game now - the posting of this was based on a boolean Player Defeated this was not a good flag to set this to, instead picked node level because that always increments on boss kill so this correctly behaves in the fact you can only get a score for it if you have won the game
>Flexibility Card not working Guild Master
