- Reduced flat damage gained from tech
- Reduced Missile damage
- Merchant now spawns further away from the starting planet
- Reduced Drone explosion radius
- Adjusted ship level scaling to make ships much more difficult as you progress cycles
- Adjusted starter ship reward scaling so reward ships are more powerful as you progress cycles
10% stat increase per cycle -> 20% stat increase per cycle
Bugs
- Fixed an issue with RMB battle camera movement
- Fixed a bug/crash where drones wouldn't heal from repair ship
- Fixed an issue where resetting upgrades would reset all stats to 0 instead of starting level
- Fixed a bug where hitting escape in the pause menu would start the battle before the "Start" button was pressed
- Fixed a bug where "Increase Fleet Capacity" cost would not reset its cost between games
- Fixed a bug where game could crash when changing ship behavior after battle ended
UI
- Added a plus sign to per turn resources for consistency
- News and updates
- Armada: Last Light
- Patch 3 - Adjusted progression and difficulty
Source: Steam Community (opens in a new tab)
