
What is week? The week is a 7-day substance that gives us 1 weekly news!
Be sure to check the full weekly report following the link.
The walls are my enemy
New edition for our huge system of character origin, we were implementing positive traits previously, but as you know, people aren't ideal creatures, everyone has something negative. We've started with a small negative trait, claustrophobia. Some people don't feel comfortable when they are inside buildings, especially if those buildings are pretty small. For characters with this trait, it would be difficult to take a fight or hide inside the building. The character will be breathing quite a load, and the actions inside the building will be sloppy, However, it doesn't mean that this character is useless, he still will be able to shoot or loot, but with certain disadvantage compeering with other characters.
In/out update
When you are sitting inside a dark room and go out outside, the effect is blinding. This small update has a huge impact on emersion. Now running outside will have a short brightening effect, it will not affect the character stats the effect is strictly visual. The next step is to implement the opposite effect when you are going inside a dark place after the bright outside. This feature has several purposes.
1. Realism in terms of gameplay.
2. To slow down the rush between changing the locations.
3. Sunglasses ;)
Another weekly report is done. Thank You for your time, and cya guys, next week! ;)
