
What day is it? Oh Friday, that means weekly!
Be sure to check the full weekly report following the link.
Damage system upgrade
We've been upgrading our damage system, the point is that we need to implement damage resistance for our clothes. Of course, a simple T-shirt will not stop a bullet but will reduce the damage from a bite or knife. Of course, the main point of such a system is the resist capability of armor chests and helmets. We've already implemented different damage for different body parts. And with cloth resistance to damage, the system will be whole. After this update, we will need to add some new items such as the helmet and body armor itself.
Project upgrades
Of course, we are always working to optimize and upgrade the LR, right now our team is working on transitioning to the new input system of UE 5.1, which will help us to make the gameplay in terms of control even better. Also, we are working on the visual upgrades, since there are now a lot of explosions, we need new and unique particles for it. And, of course, we are fixing the new coming bugs. UE is always upgrading and we need to stay in line with upgrades.
And another week of development was finished! As always have a great weekend! ;)
