
Hello and welcome to the weekly news!
Be sure to check the full weekly report following the link there will be a screenshot of the new weapon/tool.
Advanced home
Last week we've been showing you a greenhouse, and today we are showing you another green hose. That is to show that you will be able to upgrade your base and modernize it. It will boost the efficiency of the base building. For advanced greenhouse for example, not only it will become bigger, which on its own increases the outcome, but it will also unlock new types of plants to be planted. It will need electricity though, so before upgrading be sure to provide everything it might need.
Ability system
The unreal engine has a very useful tool, the ability system. This week we were working on moving all aspects of the game to this system, it will allow us to be able to enable, disable, boost, and debuff players' possibilities. For instance, if your merc is well fed and happy, he will have HP regen, of course, it is not as efficient as simply healing yourself with the med kit, but it will allow saving some of the med kit percentages. Overall the ability system will allow us to reward players for keeping their mercs in good condition and boost them because the ability system will be a part of the leveling system. Which is another teaser leveling system!
It has been a busy week and next week is waiting for us. Have a great weekend folks!
