
Hello everyone, hope you are doing great. Let's get to the weekly news.
Be sure to check the full weekly report following the link there will be a screenshot of the new weapon/tool.
Today will be 3 topics and all of them are coming with the assets
Jim gear and traits
As we mentioned before we are implementing the trait system, and as a complex, we are also working on the ways to level up your traits. For example, strength can be leveled using a dumbbell, endurance can be skilled using a treadmill, and so on. Overall, we are working to make characters more valuable and provide more means to survive, so in composition, the loss of a character will be more painful, but there will be more ways to keep him safe.
Mini games progress
We are doing quite well with the mini-games, and while our focus would be something competitive like darts or checkers, we will also add something slow that can help you to kill time while you are waiting for something or someone. So we are adding Rubik's Cube, it will be a simple game that you can return to any time. Of course, you would need to physically own the game to be able to play it.
Healthcare and medical equipment
There will be new ways to keep your character safe and sound, new medical equipment brings new ways to get rid of something that bothering You and your character for some time or help even save your character's life. The work is in progress, but in the future, we will have a fully compatible and working medical that can and must be used to keep Your character safe.
Have a great weekend guys, and cya next week! :)
