I recoded the physics to run independently of the framerate, and I wish I had done that sooner, but it's done now.
Also hi. I am using the community announcements through steam. :)
Source: Steam Community (opens in a new tab)
I recoded the physics to run independently of the framerate, and I wish I had done that sooner, but it's done now.
Also hi. I am using the community announcements through steam. :)