🔧 Bug Fixes
Fixed a crash related to controller input (gamepad) that could occur during gameplay.
Fixed an issue in the dice mini-game, where a previously reported bug could trigger incorrect behavior.
Fixed an issue where using “Steal” on an empty tile would incorrectly consume a turn.
→ The action is now cancelled if no valid target is found.
- News and updates
- Tactical Battles
- Bug Fixes & Gameplay Improvements
Source: Steam Community (opens in a new tab)
