- New feature: added a menu option to run all resolution tests. This will automatically queue and run the benchmark at every available resolution, excluding 8K (FUHD), in the selected rendering mode. If Ray Tracing is enabled, it will also perform the Path Tracing test as the final run. This Run All option will suggest running 2 loops and will show the total required time, so you can better organize your day.
- New feature: the menu now remembers your previous settings when turning back from a benchmark run to the main menu.
- Benchmark duration will now include the selected warm-up time too, giving you a more accurate total time.
- Auto screenshots of the scores are now saved with a more easily readable format name.
- Fixed an issue where some ultrawide users would see a recommended default resolution lower than it should.
- Slightly reduced DOF and increased sharpness in the Refuge scene.
- Cleaned up internal code.
- Other minor optimizations (not affecting performance) and quality-of-life improvements.
- News and updates
- GameTechBench
- v1.18 notes
Source: Steam Community (opens in a new tab)
